![]() This camp is specifically for students who are super-excited about Math – we will highlight/focus on bringing math concepts to life through Computer Programming. Introduction to sensors, Light level sensor Introduction & Starter projects – Beating heart, Name badge, Graphical diceįun games – Weather predictor, Coin flipper, Rock, Paper, Scissors gameįun games – 7 seconds game, Snap the dot game, Stopwatch It can be used for all sorts of cool creations, from animated patterns to musical instruments – the possibilities are endless. ![]() This camp is based on a little device called BBC micro:bit, but it is not needed thanks to a nice on-screen simulator! It has 25 red LED lights that can flash messages. Each puzzle acts as a lesson, highlighting key programming concepts such as commands, functions, debugging, and loops, along the way. In this camp, students will acquire the foundation of their programming knowledge through the exploration and completion of multiple puzzles. Mouse Skills, Downloading Kodu, Adding Character and Programming it.Īdding Multiple Characters and Making it Guard.Īdding Timer, Score Board and Completing the Guard Game.(Need Game Controllers)Īpple’s Swift Playgrounds is a wonderfully creative and interactive app that makes learning to code easy and fun. This camp promotes skills in problem-solving, reasoning, and deduction and is built to build students’ confidence in their computer skills. This camp uses the simple, icon-based, educational programming language developed by the Kodu Game Lab to teach core components of computational design such as conditions and actions. Microsoft Game Development (Kodu) – Windows Required ![]() Rounding a number, bank account transactions, factors of a numberĬommon factors of 2 numbers, Conversion between hours, minutes & seconds, conversion of temperature (F’ and C’) Multiplication table, adding multiple numbers, check number is even or odd MIT Scratch, Greeting, next number, list numbers in a sequence, calculator Here is the resource ebook for this camp & beyond! Concepts: sequence, comparison, place values, multiplication tables, sum of numbers, rounding, transactions, factors, rational numbers, fractions & decimals, time, unit conversions, prime numbers, sorting & searching. This camp is for students who enjoy working with math problems. Your child loves math? Want to see Math in action? We will work through a series of Math problems in MIT Scratch. Scratch Review – Blocks, Simple Animations, Falling Fruits Game We will use sophisticated concepts like event-driven programming and cloning objects to complete advanced projects. We will use programming concepts to make music and even utilize randomness to change the tunes along the way. We will typically use multiple sprites (objects) and even multiple code segments for each object. Once the students are comfortable with the basics covered in “Animations using Scratch”, they can take an advanced camp to develop games & make music. Looks, Costumes and backdrops, Events, Sensing Please visit and create a FREE account so that the camper can store all the projects in the web. Scratch uses drag-and-drop programming which means no syntax errors – your program is always ready to run! It enables the young learners to focus on the logic instead. While it has a friendly interface that appeals to young children, it has tons of functionality! You can do 2D animations of objects, create cool drawings, make a character sing a tune, develop an interactive game and even narrate a story with images! MIT Scratch is a GUI based programming environment. ![]() us is the place to start! Here is a sample agenda: It has since become a worldwide effort to celebrate computer science, starting with 1-hour coding activities but expanding to all sorts of community efforts. The Hour of Code started as a one-hour introduction to computer science, designed to demystify “code”, to show that anybody can learn the basics, and to broaden participation in the field of computer science. Each child can progress at his/her own pace. Each lesson plan has a sequence of 5-10 coding exercises. I’ve pencilled in to make 21 lessons, I’ve done 10 which are fully written up on the website so far.While there are tons of web-based tools to learn coding, leads the way for younger students! We will use a series of lesson plans, with increasing levels of complexity. Take part in this course, which guides you through the process in creating the game in Java using the Greenfoot development environment. Successful navigation earns the player a point, whereas collision with the ground or pipe results in a game over. Thought I'd share it with you as well!īy now most of you should have heard or played the game Flappy Bird – the simple one-button tapper where you navigate a flying bird, named “Faby” between sets of pipes. I've made a tutorial which I am running with my teaching groups.
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